/* C socket server example, handles multiple clients using threads Compile gcc server.c -lpthread -o server */ #include <stdio.h> #include <string.h> //strlen #include <stdlib.h> //strlen #include <sys/socket.h> #include <arpa/inet.h> //inet_addr #include <unistd.h> //write #include <pthread.h> //for threading , link with lpthread //the thread function void *connection_handler(void *); int main(int argc , char *argv[]) { int socket_desc , client_sock , c; struct sockaddr_in server , client; //Create socket socket_desc = socket(AF_INET , SOCK_STREAM , 0); if (socket_desc == -1) { printf("Could not create socket"); } puts("Socket created"); //Prepare the sockaddr_in structure server.sin_family = AF_INET; server.sin_addr.s_addr = inet_addr("127.0.0.1"); server.sin_port = htons( 8888 ); //Bind if( bind(socket_desc,(struct sockaddr *)&server , sizeof(server)) < 0) { //print the error message perror("bind failed. Error"); return 1; } puts("bind done"); //Listen listen(socket_desc , 3); //Accept and incoming connection puts("Waiting for incoming connections..."); c = sizeof(struct sockaddr_in); //Accept and incoming connection puts("Waiting for incoming connections..."); c = sizeof(struct sockaddr_in); pthread_t thread_id; while( (client_sock = accept(socket_desc, (struct sockaddr *)&client, (socklen_t*)&c)) ) { puts("Connection accepted"); if( pthread_create( &thread_id , NULL , connection_handler , (void*) &client_sock) < 0) { perror("could not create thread"); return 1; } //Now join the thread , so that we dont terminate before the thread //pthread_join( thread_id , NULL); puts("Handler assigned"); } if (client_sock < 0) { perror("accept failed"); return 1; } return 0; } /* * This will handle connection for each client * */ void *connection_handler(void *socket_desc) { //Get the socket descriptor int sock = *(int*)socket_desc; int read_size; char *message , client_message[2000]; //Send some messages to the client message = "Greetings! I am your connection handler\n"; write(sock , message , strlen(message)); message = "Now type something and i shall repeat what you type \n"; write(sock , message , strlen(message)); //Receive a message from client while( (read_size = recv(sock , client_message , 2000 , 0)) > 0 ) { //end of string marker client_message[read_size] = '\0'; //Send the message back to client write(sock , client_message , strlen(client_message)); //clear the message buffer memset(client_message, 0, 2000); } if(read_size == 0) { puts("Client disconnected"); fflush(stdout); } else if(read_size == -1) { perror("recv failed"); } return 0; } /* C socket client example, handles multiple clients using threads Compile gcc -o client client.c run using --> ./client */ #include <stdio.h> #include <sys/types.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> void error(char *msg) { perror(msg); exit(0); } int main(int argc, char *argv[]) { int sockfd, portno, n,p,count=0; struct sockaddr_in serv_addr; char buff[256],client[100],temp_buff[100]; FILE *id; id = popen("id -n -u","r"); fgets(client,100,id); strtok(client,"\n"); portno = 8888; bzero((char *) &serv_addr, sizeof(serv_addr)); sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) error("ERROR opening socket"); bzero((char *) &serv_addr, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; serv_addr.sin_port = htons(portno); serv_addr.sin_addr.s_addr = inet_addr("127.0.0.1"); //getnameinfo((struct sockaddr *)&serv_addr, sizeof serv_addr, host, sizeof host, service, sizeof service, 0); if (connect(sockfd,(struct sockaddr *)&serv_addr,sizeof(serv_addr)) < 0) error("ERROR connecting"); while(1) { if (count == 0) { p = write(sockfd,client,strlen(client)); if (p < 0) error("ERROR writing to socket"); bzero(temp_buff,sizeof(temp_buff)); n = read(sockfd,temp_buff,99); if (n < 0) error("ERROR reading from socket"); count++; } else { printf("%s: ",client); bzero(buff,256); fgets(buff,255,stdin); n = write(sockfd,buff,strlen(buff)); if (n < 0) error("ERROR writing to socket"); if (buff[0] == 'q') { close(sockfd); break; } n = read(sockfd,buff,255); if (n < 0) error("ERROR reading from socket"); printf("%s:%s",temp_buff,buff); } } return 0; }
Friday, 19 February 2016
Socket programming in C using Threads
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